HTML5 started off being a highly anticipated platform a couple of years back. It was meant to take over Adobe Flash, and even today continues to gain popularity and curiosity amongst developers. A lot of talk of HTML5 might have begun with Apple not supporting Flash on Ios devices, but HTML5 largely got known for its cross platform feature, thus evolving as a preferred platform.
What makes game development simpler with HTML5 are the frameworks and tools currently available. We’ve compiled a list that of some of these tools. Construct 2 is an HTML5 game engine that allows anyone to make games across platforms without any programming experience. It enables rapid game development with ready physics behavior to add to game objects. Working with Construct 2 is as simple as dragging your game objects (images) to a canvas screen and setting properties and behavior to them. The downside of this is that the engine may limit creativity if you want to add a behavior that is not compatible with the engine.
The Construct 2 engine comes in 3 editions; one of them being completely free for an unlimited time. However to use it for a commercial project a license needs to be purchased.They have some great demos to show how powerful the engine is for game development on their website. Cost: Free for non commercial projects Platforms: Web Browsers, ios, Android, Windows 8 Metro App, Chrome Web Store Website: http://www.scirra.com/construct2
The framework is free and open source. They have some nice demos for inspiration and programming guide to begin game development. Cost: Free Open Source Platforms: Web Browsers, ios, Android Website: http://www.limejs.com/, http://www.digitalfruit.en/
This HTML5 game engine makes game creation easy because it has a drag and drop interface and a complex behavior library for game designers. The engine comes with In-App Previewer that emulates the game display on a mobile screen. The engine can go cross platform including ios, Android Kindle, Windows 8 and desktop. The engine comes in 2 editions – the free version which is limited in features and the paid version which is for $299/year. The advantage of the pro paid version is that it provides benefits such as Game Center, iAd, in-app purchasing, Android publishing and Twitter postings which is not available with other engines. Cost: Free version which is limited in fea- tures and the paid pro version at $299 Platforms: Web Browsers, ios, Android, Kindle, Windows 8 Desktop Website: http://gamesalad.com/
One of the newer kids on the bloch is the Quintus HTML5 Game Engine. Designed to be modular and lightweight, it is aimed for both mobiles and desktop. It supports an event based hybrid Object Oriented approach, has easy asset loading and sprite sheet generation. Fundamentally, it is easy to learn and games can be written in very less lines of code. What is good about the Quintus Engine is that it has dedicated website with a great guide on the engine components and many examples to get familiar with the engine. Cost: free Website: http://html5quintus.com/